Showing posts with label Misc. Show all posts
Showing posts with label Misc. Show all posts

Saturday, August 18, 2012

Update


Really starting to get excited about a lot of stuff lately, and I feel like sharing it for those who care :).

We are starting to get to the end of the production on the cinematic trailer we are doing for the game forced by BetaDwarf.
And in my humble opinion, it looks pretty damned sweet for a production done by 6 students working after hours.
Definately look forward to see this guys.
And if you are into indie games (they are a ton of fun usually) be sure to check out their website to learn more about it.
http://betadwarf.com/



Also I will be enrolling on the cgtalk course called Rapid Character Development for Online Games, where I will be taught by John Deriggi, and I am super excited!
You can check him out here http://www.johnderiggi.com if you want.
 
I hope (and expect) this course to benefit me a lot as I am starting on my next semester of school in just 1 week.
The course focuses on getting a character modeled and textured for the game engine unity, which luckily is the same engine we are gonna use to make 2 games on my next semester of school.
Always nice to be prepared so you can push your part of the pipeline even further!
 I am still not sure quite how things are gonna work out, and what kind of games we are gonna do, but no matter what, I think it is gonna be a blast!

I also just managed to stretch my economy just enough to be able to enroll on the creature design course taught by Cesar Dacol Jr. which is an absolutely awesome teacher, and I was lucky enough that the course by John D. ends just before Cesars.
Here we should learn to "demystify" the whole design process so to speak, and go through all the aspects of it, something my former teacher Bryan Wynia pointed out to me I could use well.
If you yourself are interested in looking into the courses cesar just opened a new online school called phoenix atelier (http://www.phoenixatelier.com/) where you can enroll.


Plus I got a "small" job that can give me my first real experience in the industry, still not gonna talk a lot about it, as I am not all certain about all the details, but Just so you can see that: I got A LOT of stuff going on.


So that was all for now, hope you enjoyed the little peak into what I have going on.

Stay on top!

Jeff

Thursday, February 2, 2012

fun comping!

Hey guys.
We had a short compositing course a while back, where we played around with eyeon fusion.
Really awesome program, which we also used for kadavermarch and will properly use for our next semester film.
the next semester film is gonna be a blast, can't wait!
But more on that later.

Yesterday I picked up on a fun little comp I did with 2 guys from my class.
We had been out filming at a place with a greenscreen so we could learn how to key out the background and place the masked video into some other footage or picture.

Unfortunately we didn't complete it in time, so it had some troubles.
Luckily though I found some time and finished it.
And I want to share it here, cause it is really hilarious.




Hope you enjoy!

Thursday, January 19, 2012

Kadavermarch

Hey everyone.

Just want to throw some news out there.

I am currently working a project in my school with almost the whole class working together.
We are making a trailer for a fictional  movie called kadavermarch (zombie march).

The original book is a danish teenage horror book by dennis jürgensen.


Coverart for kadavermarch

We should really have been working for some directors  at the national filmschool of Denmark, but most of my class found the pitches they showed us either too bad/weird or lacking fun work to do.
So instead a guy from my class came up with the idea for this project.
and thanks a lot for that Martin!

We have 6 weeks to do it all from concept to finished product.
With just 2 weeks left we are working as hard as we can to get this done in time for the deadline.
tommorow (friday), we are starting the first renders so we hopefully can start compositing when we meet monday.


My first job on this production has been modelling and texturing of one of the 2 main characters.
He is called Sid and he is a real badass,  just killin' them zombies all the time. He even carry a milecounter around to count the numbers of zombies he has slayed.
secondly I've done some prop modelling and set dressing, which I am working on now.
My 2 biggest props is a bus that crashed into a building in the beginning of the trailer and a generic car for some background stuff in the same scene as the bus.

I am looking forward to start putting it all together the next 2 weeks.

Keep an eye out I will show some of the stuff I have done in the next few weeks.

till' then have fun

Thursday, January 21, 2010

Niels and I

Me and and a friend of mine, Niels hang out yesterday.
And we had quite alot of fun, We started with just talking abit, playing some left4dead 2 that kinda stuff.

Later we drew some drawings where we changed drawing every 2-3 mins (so I got his and vice versa), we ended up with some pretty fun/messy/WTFDUDE images, you can see em here.


 

 

(well a few is made solely by one of us)
The fun thing about is our drawingstyle is really so far from each other, where is he is mostly doing small toony stuff, I like it a bit more rough.

Later just before he left, we decided to go to my backyard and make a pair of boobs, so I can use half of my day starring at them from my window, so great.




Thursday, January 7, 2010

Orcish choppa!

Hey you guys!.

Just wanted to show you this choppa, I did about two months ago.
But I completely forgot about it.


Choppa from narull on Vimeo.

I did in the design version of max, because it was at my current school.
And I struggled alot with mapping things, and the scratches on the blade didn't work out that well honestly.
Anyways, I actually kinda like it.

Jeff